Home » Stars! 2.6/7 » The Academy » Miniaturization
Re: Miniaturization |
Thu, 28 July 2011 11:55 |
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Void | | Ensign | Messages: 369
Registered: January 2011 Location: California, GMT -7 | |
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nmid wrote on Thu, 28 July 2011 08:44 | So I always thought that for tech0 components, miniaturization doesn't come into play.
However in a game I'm currently in, having Prop13 is causing the engine QJ5 to cost 2/0/1/2 while having prop14 is resulting in QJ5 costing 1/0/1/1.
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According to the archives (RGCS), base components - those with no tech requirements - appear to have a tech level of 0, but in actuality the operate as if they require ALL tech fields to be at level 0. So miniaturization does occur, but only when ALL tech fields increase.
In other words, if you're at Weapons 12 and Bio 0, your laser will cost full price. If you research Bio to level 4 the next year, your laser will start to miniaturize (presuming, of course, all your other research was at level 4 or higher).
In your game, did you increase research in other, non-related fields?
Cheers,
Void
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Miniaturization
By: nmid on Thu, 28 July 2011 11:44
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Re: Miniaturization
By: Void on Thu, 28 July 2011 11:55
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Re: Miniaturization
By: nmid on Thu, 28 July 2011 13:15
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Re: Miniaturization
By: Void on Thu, 28 July 2011 19:14
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Re: Miniaturization
By: gible on Thu, 28 July 2011 19:51
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Re: Miniaturization
By: Void on Thu, 28 July 2011 23:47
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Re: Miniaturization
By: wasp on Fri, 29 July 2011 10:45
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Re: Miniaturization
By: iztok on Fri, 29 July 2011 10:55
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Re: Miniaturization
By: Void on Fri, 29 July 2011 10:55
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Re: Miniaturization
By: gible on Fri, 29 July 2011 22:48
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Re: Miniaturization
By: wasp on Sat, 30 July 2011 06:20
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Re: Miniaturization
By: iztok on Wed, 17 January 2018 04:45
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Re: Miniaturization
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