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Re: Turn files documentation Thu, 07 July 2011 09:45 Go to previous messageGo to previous message
Daniel is currently offline Daniel

 
Chief Warrant Officer 3
Stars! Nova developer
Stars! Nova developer

Messages: 179
Registered: April 2006
Location: Nowra, Australia
Why XML? Because I found the binary serialized data impossible to debug and I was interested in learning about XML. Rolling Eyes I could have written it as a flat file format or used a database but interest in learning a different approach was my driver for doing the work. Laughing The advantage of XML is that it is very forgiving of layout and order for 3rd party tools, but that was not the reason it was chosen. Very Happy

As far as documenting the format goes - don't hold your breath. The files are gziped XML and are fairly human readable (after uncompressing). For further documentation you will have to read the code or look at the default AI. Work at computer My expectation is that once the file formats are fairly stable (I expect by version 0.6 they should be), then someone interested in developing 3rd party stuff may do some documentation of them. As we are at 0.4 and 0.5 has been more than 12 months in the works you have a bit of time to wait, unless you want to code AIs in C# using Nova .dlls.



Have fun.

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