Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Turn files documentation
Re: Turn files documentation Thu, 07 July 2011 09:11 Go to previous messageGo to previous message
paul_ik is currently offline paul_ik

 
Master Chief Petty Officer

Messages: 98
Registered: November 2009
Location: Belarus GMT+2

Aeglos wrote on Thu, 07 July 2011 15:02

There is one issue though; to make bots from the turn files you would need to make a whole turn generator, and you would need all of the player files, not just one.

Since the .intel files are complementary, you can't extract the whole game state from just one of them.

The ideal situation would be for us to make some king of pluggable AI through LUA or some other language, but that is pretty low on our priorities... i'd dare say near zero right now.

I guess we'll see what you guys devise with the turn files once their specs are finished Twisted Evil


I don't catch - why do I need turn generator implementation?
The bot will behave as a regular player - taking static data, history and latest turn as input and returning orders.

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Stars! Nova May 2011
Next Topic: Starting a Masters
Goto Forum:
  


Current Time: Sat May 04 19:07:22 EDT 2024