Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! Clones, Extensions, Modding » Stars! Nova - Development » "Intel" class becoming obsolete.
Re: "Intel" class becoming obsolete. Thu, 30 June 2011 13:00 Go to previous messageGo to previous message
Aeglos is currently offline Aeglos

 
Chief Warrant Officer 1
Stars! Nova developer
Stars! Nova developer

Messages: 142
Registered: May 2011
Location: Chile
Well that's the idea. And actually it kinda does right now. If you create a game and delete everything in the folder except one .intel file and the .settings file, you can open/continue that game and generate orders. Some things are missing though, and the .cstate file wont be properly generated.

But yes, the idea I had was passing the complete empire state for a particular turn on the intel files -a single EmpireData object- so the Client know everything it needs just by reading it. That's why EmpireData is kinda superceeding the Intel class.

Now that I think of, the Intel object/file could also hold a copy of the game settings. That way each client only needs to recieve one file from the host to play and there is some use for it.

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: I've branched the Codebase [Merged back into trunk]
Next Topic: TestHarness
Goto Forum:
  


Current Time: Tue May 07 19:01:53 EDT 2024