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Re: m and h files merger tool Fri, 05 July 2013 19:01 Go to previous messageGo to previous message
Ron is currently offline Ron

 
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Test game made, 4 players, nmid is testing various things with the merger utility.

I'm coding stuff in Host Utility and SAH scripts to handle merging, and I can turn on the ability for hosts to use merging now. By default, merging is turned off, and hosts can request that it be turned on.

Still to do:

  1. Add code to ensure all .x files in place when merging active. (If not all present, then the merge utility will crash SAH.)
  2. Add option to gen turn but turn off merging for that turn if now all .x files present.
  3. Code merger notification on game page and turn gen emails, so players will be aware of what other players are on their team and sharing data. Players on a team will not be told who are on other teams.



[Updated on: Fri, 05 July 2013 19:01]




Ron Miller
Stars! AutoHost

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