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Home » Stars! 2.6/7 » The Academy » Mines settings?
Mines settings? Sat, 28 May 2011 17:43 Go to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
I'd like to ask a specialized question to the most STARS! savvy players. I don't have neither the time nor the mathematical knowledge to pull this off on my own in a timely manner, so it is why I am asking. Hopefully this knowledge will also be useful for new players as well.

I have been experimenting with the race creator, as everybody else, and have been wondering if it would be wise to consider boosting mine efficiency for mine numbers. Basically, the idea is to have to build less mines which in return would be more efficient than normal, offsetting the fact that you do not have much of them.

The advantage of this tactic would obviously be time and resources required to build a maximum number of mines on a given planet. For breeders for example, if you stay at 25% for a while you never need to build more than 25% of your total mines... But if that number is considerably reduced then you gain resources and possibly years into building all those mines and then you have the possibility to push those saved resources to research or building more ships. Would probably be great for a -F.

Of course, mining efficiency cost way more points in the race builder than mines numbers... So there would be several questions to be answered here:

1) In comparison to the default settings (which are 10/5/10), up to what efficiency would need to be boosted to have something similar (x?/5/5).

2) In comparison to the "normal" settings (which are probably around 12/3/14?), would it make sense to sacrifice race points to gain on speed?

3) Same exercise, but without building factories. To see if it is more interesting for -F races.

4) Does this have a different effect on concentration rates depletion? And how?

Thank you in advance for anybody who wish to step in on this. Smile



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