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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Stars! Nova May 2011
Re: Stars! Nova May 2011 Fri, 24 June 2011 22:21 Go to previous messageGo to previous message
Aeglos is currently offline Aeglos

 
Chief Warrant Officer 1
Stars! Nova developer
Stars! Nova developer

Messages: 142
Registered: May 2011
Location: Chile
Yes, names as Id is an... interesting... method.

Honestly most of the strange issues like that come from Ken's original design and we are slowly moving to more robust constructs. Sadly as he isn't with us anymore, we can only wonder what he had in mind when he coded those.

For example most resources were at one time double precision floating numbers, even though they were always without exception casted back to ints for use... the code was a spaghetti of casts and roundings everywhere. Even the way the client-server communicates is very strange as an almost full game state is provided to each client and we're just recently cleaning it up.

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