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Re: Thoughts on a next gen Stars Mon, 14 February 2011 08:47 Go to previous messageGo to previous message
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Chazarus wrote on Mon, 14 February 2011 11:05

I think the current method would benefit from is being able to give more detailed orders so you have more control over the fleets actions....

...that and super whizzy graphics Very Happy

Sounds great! Cool

There should also exist a wider variety of "weapons effects" out there... Fire bounce

Quote:

I am thinking Total war tactical/campaign view for main game (presented as some kind of holo-map projected from some kind of super futuristic war-room table in the same way that the total war maps are like paper maps layed out on a table top), with a Birth of the Federation type battle viewer (but without stopping between orders)

Please enlighten me: are those similar to the way old Homeworld viewed battles? UFO



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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