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Re: Thoughts on a next gen Stars Mon, 14 February 2011 08:43 Go to previous messageGo to previous message
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Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
Coyote wrote on Mon, 14 February 2011 03:01

I don't think an actively controlled combat engine would be a good idea

Seems to me there's already plenty of games that have that, while Stars! has plenty of other things. Sherlock

That said, the battles are important, and a more versatile set of automatisms / orders / targeting would be quite desirable. Dueling



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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