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Re: IT without Fuel Mizer, IFE ? Mon, 03 October 2011 05:02 Go to previous messageGo to previous message
neilhoward

 
Commander

Messages: 1112
Registered: April 2008
Location: SW3 & 10023
Send out ~6 Bat Scanner scouts at year 2402 or 2404. Wait until 2403 to add them to the queue if 2nd world is <30% or you have LSP. In that case, crash gate your swashbuckler over and back with 25000 colonists, merging with your Mayflower in 2403 to keep from sploding, & shift the pop by hand. Send each BS SS out at w9 with a scanner-less SS booster. Don't make any more of either design. The BS Scouts will probably get fragged by enemy interceptors by 2420-30, freeing up the design slot, but hopefully not before they have discovered the habs of all planets out to 243 or 300 LY depending on density. The returning scanner-less SS boosters (splitting after 2-3 years) are ideally reserved for short trips within 25% of your planetary scanner range, and later for when you have to crash a booster with a colonizer, or run a booster at w10. Grab EL 2 for Rhinos and Con 6 for FFs. Ideally you will not have to make any more SS boosters before having Tech level 2 or better in all fields for miniaturization to kick in (you have to advance all fields to reduce cost of tech level zero hulls and components). Plan on producing 16-24 Rhino Boosters for transport depending on density.

Once you have manoeuvring jets, throw some (2 for WM with DDL7, or 1 for everyone else) on DDL7 DDs with X-rays. After building 8-12 interceptors based on density and a booster for each, get Bio4 and build as many ML FFs with Rhinos as interceptors. The boosters you sent with the interceptors should get back in time to take the minelayers out to the near perimeter and top them off for additional fuel stations. As your gate network goes up, you will need boosters less frequently, and in advance positions should provide awesome scanner coverage at 25%. Outer perimeter of shifting SS, middle with Interceptors ranging and on station at planet hopping bottlenecks, inner perimeter of mostly static ML FFs, with fuel FFs going back and forth keeping the other tanks full, and shifting to cover thin spots.


[Updated on: Mon, 03 October 2011 05:03]

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