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Re: IT without Fuel Mizer, IFE ? Tue, 21 December 2010 22:41 Go to previous messageGo to previous message
Eagle of Fire

 
Lt. Commander

Messages: 809
Registered: December 2008
Location: GMT -5
I would significantly change my strategy depending of either if it is a duel or a normal multiplayer game... But in the normal game, I'd simply go around building scout boosters.

Meaning a standard scout of whatever you are used to deploy early (I usually simply use the cheapest scanner) and attach a fuel pod in the extra spot.

Being IT, it will be child play for you to build a gate in a few years after colonization. When it is done, either gate the scout back and use it for another boost or for scouting or simply send a freighter to the destination to refuel and then send them scouting ahead directly from there.

I don't understand the last comment about "crashing your fuel booster"... I never sacrifice any other ships than the colonizer ship when I colonize a planet. Simply look up whatever amount of fuel you need to complete the journey with your colonizer and dump every ounce of extra fuel to your booster before you land. Do the same with extra freighters you brought along if you don't have boosters. This way you can keep some little fuel for emergencies. The trick here is of course to make sure you always monitor your fleets when they are one year away from your target... Else you will lose ships. I guess it is a matter of how much micromanagement you want to cope with.

A lot of players underestimate the necessity of building a number of scouts early. It is always crucial to scout planets faster than your neighbors and you will also need at least some scouts early on to track down the enemy scouts and early armed vessels. If you don't and they dodge behind a planet, you are taking risks. Risk of having your colonies discovered and later on attacked, risk of losing ships on surprise attacks, risk of having your neighbors knowing too much about your situation... Having boosters going back and forth from newly colonized planets and your core Empire greatly reduce such surprises. And IT is by default specialized in that kind of stuff.



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