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Re: Star Ruler Modding? Mon, 22 November 2010 12:22 Go to previous messageGo to previous message
Singularity is currently offline Singularity

 
Civilian

Messages: 3
Registered: November 2010
Sorry for the late reply. I've been pretty busy lately, and will be for at least the next couple weeks. That's college life for ya...

That being said, the first thing I'd like info on is terraforming and habitability ranges, because I know that will have broader appeal than the core Stars! group. As it stands, any planet you can find is instantly colonizable, and the only distinction between them is the number of "slots" each one has. I've already hacked temperature and density (gravity) values in for each planet. Temperature is based on the temperature of the star it orbits, and the distance that planet orbits said star. Density is based entirely on the planet's size, for now. I'm probably going to add in radiation as the randomly-generated wildcard.

Basically, what do you guys think are good ranges to set these? How do you think terraforming and habitability ranges should work? And perhaps most important, what would be a good conversion between Stars! years and time spent in Star Ruler? I still want it reasonably fast-paced, so I was thinking 30 seconds to one minute per "year". Keep in mind, in singleplayer at least, the speed is adjustable to anything from 0.25x, to say 10x speed. I just want a comfortable base to use for multiplayer games.

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