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Re: Glacier III... Sun, 20 June 2010 09:56 Go to previous message
Dogthinkers is currently offline Dogthinkers

 
Commander

Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
mlaub wrote on Sun, 20 June 2010 15:38

Well, yes, sort of, but you said that from the fleets you sent through the wormhole, you only used "tiny fleets" from them. No explanation of why the rest of your ships fled. Or why you didn't pursue this action sooner...(remembering when you were grabbing metal from my worlds Smile)


Ahh, right. Mob built b17 bombers along the border at his moment, so I dropped the fleet back through the wormhole while I waited to confirm where the bombers were heading. Shadow had also gated in a fleet more than big enough to take on the fleet I had sent through, so it made more sense to infiltrate rather than take him head on, anyway. I then blundered and sent the fleet to the wormhole's coordinates instead of the wormhole, when I wanted to send it back to Shadow. After that error it was too late for it to hit Shadow, so it tried its luck against Mob (but was also too late to really have any impact on him.)

The delay in my beginning to attack Shadow, was the time it took for my fleets to limp over from attacking Protoss. I think it took 5 years to bring my largest fleet from near Cancer, where I ceased my assault on Protoss, back up past the new gate at Kan (most of these ships didn't actually visit the world, but moved directly on towards Shadow.) During this time, I also needed to protect against Mob, who was not at war with anyone, and had mine sweepers stationed along our entire border, and stacks of DNs scattered around (some in orbit, some failing to hide in open space Wink

Quote:

I said overly cautious, because the Protos had MPS and Langston Shell. On BB's that is pretty good stealth, so you would have had to be careful to make sure of his fleet strength (I know I would). Tough to do if you are running full speed through someones empire.


I had a lot of 98% galleons with great penscans at this point, so spotting his fleets was really not a problem. I also used safe but extremely aggressive tactics - I'd often place a big fleet in reach of a number of worlds, then send the big fleet to one, and snipers to the rest. The result was usually a lot of dead death stars, since Protoss couldn't afford to risk losing his fleet. Sometimes I'd lose a sniper fleet (about 20 torp BBs,) but that's a small price to pay.

It's also easy to be less cautious when you are sure your opponent can't see a fleet - in that case even small fleets can attack without cover. I used this technique to deal with the more isolated worlds - saving my big fleets to help me smash through clusters of worlds.

Quote:

I have never seen you attack without due consideration of the forces against you. Hence, you would proceed with caution.


There's caution, and there's paralysis. I thought perhaps you meant the latter. Of course I would always consider what was against me, but I took lots of controlled risks this game.

Quote:

Even more so if it was just you against the Protos. Am I wrong?


Yep Surprised

Having Mob on his flank really didn't change my tactics in the slightest. I could actually argue that it slowed me down a little, as I had to take a less efficient path in order to take Kan before he did. Before the war, I thought Mob's help would be essential. In practice, Protoss' fleet grew much more slowly than expected. Either he tried to catch up on tech, or he didn't have enough miners.



Oh, and wow, did I just read that it was Kan that Shadow claimed? That would've been quite a stretch for him, on the far side of the universe. I suspect that if he had taken that, he might've found himself at war with Mob a lot sooner.


[Updated on: Sun, 20 June 2010 10:02]

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