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Re: Glacier III... Fri, 18 June 2010 22:08 Go to previous messageGo to previous message
DenHam is currently offline DenHam

 
Chief Petty Officer

Messages: 70
Registered: January 2006
Location: New York

Mob Sob Story
(How I blew it)

Race Design
WM
7 Extra race points to Factories (which gave me 1 extra starting factory)
TT, IS, OBRM, BET
Grav: 0.18 to 5.36g
Temo: -132 to 84C
Rad: Immunity
Griwth: 7%
1/1000 Pop efficiency
25/8/25
Factories Cost 1 less Geranium checked
12/5/25 Mines
Cheap Techs: Prop & Bio
All others set to expensive
Expensive techs start at level 3 checked


Race Design Philosophy:
The idea was that if I had 7% growth and only one immunity, I could afford maximum production, excellent mining, TT and even IS. The 7% growth rate meant that I had to manage population well, but I didn’t see that as a problem. The basic idea with a WM in this game is that Mob starts out with ships that can mark out territory. In tests I found that scouts with QJ5s and one X-ray could defeat incoming colonizer ships because of the WM battle speed advantage. That way I could keep most of my colonists on HW or other 100% worlds until they grow to optimum levels while I marked important planets with X-Ray scouts. As a backup the idea was to have destroyers with Yaks nearby to handle any more significant armed situations. Yaks and DDs started out expensive but with the WM advantage I could always build a few.

Early Turns: (2400-2420)
The first priority was to build factories before researching propulsion and to send out early scouts. By 2420 I had factories on my HW at my maximum for my current population. I discovered about 6 very good new worlds (Aqua, Jerolyn, X-ray and Kalamazoo and had staked out most of them with warships and sending ships to the rest shortly. I was able to reach Prop 5 but I needed one more prop to allow warp 7 engines at a reasonable cost. I also found that I was surrounded by IT races: Cryptic, Shadow, Misie Polarne, Amphibia, and Silver. Amphibia were the closest with their secondary world close to many of the planets I wanted. Fortunately, they were only Temperature Immune and wanted peace. Peace made sense with the Amphibia since they would allow me to take the good planets near them. Later, I even suggested to the Amphibia some planets that would be good for them but not so good for me. I was also ready to begin building colonizer ships. (Score at 2420 3rd Place)

2420 -2440
Expansion is going well as planned. My territory markers and early DDs are winning most every battle and I am expanding well.
2440 Score: 2434 Resources, 191 = 3rd Place

2441- 2460
Met 2 MTs and got 10 tech advances + new part. The Mob start a war against the Misie Polarne. They have a large territory with a lot of good planets in it and the corner. The corner is important for the Mob because we don’t have minefields. 2460 Score: 7354 Res, 442 = 2nd Place

2461-2475
The Misie Polarne are being defeated. Their HW base was destroyed in 2472 and they lost a crucial battle in 2473. Although they had superior numbers in the 2473 battle and several other battles was that the MP used a heavier range 1 ship against my lighter range 2 ships.
2476 Score: 14k Res, 783 = 1st Place

2476 – 2499
2479 Shadow say they are also attacking Misie Polarne and ask for Saturn saying that they are attacking there. My ships are on the way to Saturn and would arrive next turn. I allow Shadow to take Saturn in return the Shadow allow me to take Status. Status is a poor yellow for me but the Shadow gave it to me in hopes that I could help them against the Xeelee. The next turn I realize that the Shadow forces arrive at the same time my forces were to arrive and that the Shadow were not attacking the Misie Polarne. They were just grabbing worlds from a former friend who gave up. Except for the planets that the Shadow took over I took over the remaining MP Planets. I met another MT and got 9 more tech levels.

I was soon moving ships to the East to attack the Silver. I was going right for their HW of 555-1212. When I got there, I was surprised to see that the Chatter had already attacked it and in fact were also at other Silver planets. I also didn’t want an SS neighbor there. I attacked.

That is when I made a big mistake. I had a friend fill in for me while I was away skiing. My mistake was that I didn’t tell the temporary player: (1) I hadn’t really taken out a big Chatter fleet and he better check before attacking and (2) Go over the rules carefully. It is difficult to take over another race and no matter how good the player is. It is my mistake that I didn’t give him enough information. The new player lost a couple of major battles. He also built a defensive sapper fleet which he calculated could enable u to hold X-Ray but built them with illegal shields. The fleet had to be scrapped. I also made another mistake. The tech MT was scheduled to go right through my territory. I waited instead of meeting it early. The MT changed direction and I missed it. The mob moved from 1st place to 2nd place. I then lost X-Ray

Score at 2499: 40K res; 1838 = 2nd place.

2501 on:
2501 – The Chatter offer peace so we can combine and attack the Protoss. The Protoss have more planets than anyone else and seem to be really threatening. I was concerned that if we didn’t stop them it could be trouble. I wanted to stop them. While I believed that I had a bigger build rate I would probably lose at least one more planet before I could attack. I was in first place when I agreed to peace.

Then I attacked the Amphibia. Although I valued their friendship, they had terrible technology were not producing anything of value. As my TT technology improved their planets looked more and more attractive, especially their HW. They were beaten quickly. I gave the Shadow La Te Da because I can’t get there fast enough to grab it first and to keep the Shadow on friendly turns. Eventually I give the Chatter the minerals off of two planets, to appease them.

I move from 1st to 4th and back up again without major gains or losses. It is an indication on how close the first 4 positions are. The war with the Protoss went well, especially since at first since the Protoss were concentrating on Chatter. The Chatter were sweeping mines near Kan an old HW that was closer to my forces and a planet next on my list to attack. I let the Chatter have it (another mistake). The Chatter say that if I didn’t it would likely always be an issue of contention between us but introspect that would have been OK.

After taking the Protoss worlds of Celery and Murat I am cut off from taking the Protoss worlds in the East because the Chatter are already there. Also at this stage I doubt if I can adequately develop any additional worlds in the time remaining. I was getting increasingly concerned about the Chatter since they had by far the best weapon technology. The Shadow said they would help against the Chatter if they could defeat the Griffin. Consequently, I attacked the Griffin. My problem is that most of my forces were in my main Northern area. I was sitting in the middle between the two other largest races and no NAP were allowed. I could not afford to have a large fleet away from gates.

The Griffins contacted me and asked for some sort of truce. I agreed to a truce if I could keep the two worlds I attacked. There wasn’t time enough to utilize any additional Griffin planets before the end. I just couldn’t move enough colonists south.

The end came quickly. At 2552 I began to calculate how many colonists I would have and how many factories that I could build and how much Geranium it would take. It turns out that most of my Geranium was needed. My deep scanners are not as good as the Chatter. The Chatter contact me to tell me that the Shadow have a larger population and unless they are attacked they will win. The Shadow tell me that the Chatter are number 1. I delay as much as possible and then choose to attack the Shadow. It was a mistake but I don’t believe that I had enough forces to make much of a difference with the score. Besides, I didn’t know who to believe. I was number 1 at that point.

Denny



The Universe is usually not fair.
That would be too easy.

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