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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Stars! Nova 0.4.0 (developmental) Release
Re: Stars! Nova 0.4.0 (developmental) Release Mon, 31 May 2010 21:59 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Daniel wrote on Mon, 31 May 2010 22:44

No. I have suspected, and you have now confirmed, that Ken came up with his own best guesses for the Race Designer.

That would explain it. I had guessed he used the info unearthed here and there. Sherlock


Quote:

I have seen a web based race designer but I haven't seen the code/guts/algorithm, can you point me in the right direction?

Ready, aim... go!
Also, this old FreeStars thread full of pointers. Deal


Quote:

Thanks for the notes on what general purpose is, I have added them to the bug report so we can get that right.

The notes on the Jump Gate are helpful too. I copied a lot of stuff from this forum to a file but it was not spelled out what the base type of each of the items was, though most are obvious with some thought.

I use an "unmodified Stars! items dump" from StarEd that I used to build this handy little table. I got the initial "allitems" table at StarsFaq.


Quote:

Did you manage to get as far as building a base and launching some ships? Is there something not obvious to us devs that makes this not seem possible? Or is it just the failure to do partial construction?

Nope. No time and a fragile winXP prevent me from actually perusing your fine work. Sad That's why I favor javascript lately. Rolling Eyes



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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