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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Stars! Nova 0.4.0 (developmental) Release
Re: Stars! Nova 0.4.0 (developmental) Release Mon, 31 May 2010 16:44 Go to previous messageGo to previous message
Daniel is currently offline Daniel

 
Chief Warrant Officer 3
Stars! Nova developer
Stars! Nova developer

Messages: 179
Registered: April 2006
Location: Nowra, Australia
m.a@stars wrote on Mon, 31 May 2010 23:28


The algorithm for the original Stars! Race Wizard Points is well known and tested as correct Deal, but doesn't look at all like that. I guess this is some evolution/improvement? Sherlock


No. I have suspected, and you have now confirmed, that Ken came up with his own best guesses for the Race Designer. I have seen a web based race designer but I haven't seen the code/guts/algorithm, can you point me in the right direction?

We can probably live with the approximation for a while but the aim of Stars! Nova is to clone Stars! - additional options are ok, but version 1.0 should work as Stars! does in most respects (less some known bugs, plus some graphical enhancements). In general: if it doesn't work like Stars! it is a bug.

---

Thanks for the notes on what general purpose is, I have added them to the bug report so we can get that right.

The notes on the Jump Gate are helpful too. I copied a lot of stuff from this forum to a file but it was not spelled out what the base type of each of the items was, though most are obvious with some thought.

Did you manage to get as far as building a base and launching some ships? Is there something not obvious to us devs that makes this not seem possible? Or is it just the failure to do partial construction?



Have fun.

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