Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! 2.6/7 » The Academy » What should be added to list of Known Bugs (JRC3) - Player Exploitable Bugs / "Features"
Re: What should be added to list of Known Bugs (JRC3) - Player Exploitable Bugs / "Features& Wed, 13 June 2012 07:45 Go to previous messageGo to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

neilhoward wrote on Fri, 16 September 2011 05:52

Player Exploitable Colonization Module Check
Yes...someone should add this...
neilhoward wrote on Tue, 12 June 2012 20:37

100 Point Minimum Beam Damage with Beam Deflectors/ Beam Damage Rounded Up to nearest 100. See perrindom's post

...and this...
Quote:

Beam Damage Stack Overflow. See analysis by Staz and Kotk

Ref this post from that thread, this is not a bug, but intended and documented behaviour. Also, smegged if I can describe it succinctly.
Quote:

There might be some benefit to be had from a distinction between Mine Damage Dodge and Mine Damage Allocation
The only (other) reference to Mine Damage Allocation I can find on HWF is your post where you say:
<edit snip after reading this post>
hmm...perhaps. It is the same bug however... merely a different exploitation.


[Updated on: Wed, 13 June 2012 07:56]

Report message to a moderator

 
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Tricks of the Trade (long)
Next Topic: Some basics about Stars! for beginners
Goto Forum:
  


Current Time: Fri May 17 17:24:45 EDT 2024