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Re: Diplomatic restraints Mon, 03 August 2009 20:18 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
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Messages: 744
Registered: November 2003
Location: MN, USA
gible wrote on Mon, 03 August 2009 18:51

Since the I got backstabbed thread came up again I've been pondering and come to the conclusion that the issue is really just a difference of "playstyle" between players.


Agreed, and for the record I am in the "never break a NAP" camp, although sometimes I goof...and have to make amends. If someone breaks it with me, I never trust them again to the same degree, but I will probably still work with them. Makes things interesting.

Quote:

Were Stars far more ubiquitous and played in a school yard I rather suspect the problem would sort itself out by people simply playing with those of similar styles(or morals) ie their friends.


Probably to the detriment of the game. I happen to like playing against all sorts. Most recently, Glacier II has afforded me both ends of the spectrum for types of players, and it has been a great game because of it IMO.

Quote:

To cut a long rant short. I'd like to suggest that a Stars! clone include the option(and probably combined with a whole page of suboptions) of diplomatic restraints. Personally I suspect I'd rather have such options turned off as its deliberately unrealistic


Agreed

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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