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Re: possibly changing the alliance rules Sat, 01 August 2009 22:44 Go to previous messageGo to previous message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

Eagle of Fire wrote on Sat, 01 August 2009 19:09

I have already discussed this with another player, and I already said that I'd oppose this idea.


Understood.

Quote:

The other alliances have absolutely nothing to gain from forming a super alliance. Nothing more than what we already have.

On the other hand, the JoaT alliance have a lot to gain by being able to coordinate attack with -Rancor-,


My thought was the other alliances would the same advantages that we would gain with the -Rancor-, except that there would be even more connections. Disagreement is acceptable.

Quote:

something which I already had doubts about since several years. Coincidences begin to pile up.


I would think from the loss I had this past year it would be painfully obvious that I am NOT coordinating with -Rancor-. You can ask the host to check my turn at any time, and I will not be offended. I have not done anything wrong for him to find.

I will add however that I do have very good scanners, and I can see some of what others are doing. I can make guesses based on that. Sometimes they go terribly wrong, sometimes they go well.

Quote:

I also do not see why we should change the rules in the middle (or rather near the end) of the game when they been followed all game long... What would have been the point then?


The nature of the game is changing, and we wanted to offer this to make sure that there is every possibility of other players staying in the game and having fun.

Eric/Bugs/Raindancer


[Updated on: Sat, 01 August 2009 22:45]

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