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Home » Stars! Clones, Extensions, Modding » FreeStars » Production Queue allocation timing
Re: Production Queue allocation timing Tue, 27 April 2010 05:10 Go to previous message
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Messages: 2765
Registered: October 2004
Location: Third star to the left
Coyote wrote on Tue, 27 April 2010 00:15

It'd be convenient, for example, to have colony ships automatically constructed with population.

Except when you don't want them immediately filled with pop, of course. Sometimes you'll want spares idling around. Other times you'll use them as emergency ore-carriers, fuel boosters, chaff, and what not. Twisted Evil

And then there'd be the slot-conscious players who design their Large Freighters and/or multipurpose Galleons with a Colonization Module. Imagine their surprise if they built, say, 20 of these at their Homeworld and whoosh, all their hard-working population is automagically lifted! Hit Computer Wall Bash Confused Whip



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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