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Re: Some specific Nubian design questions Fri, 15 May 2009 19:16 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
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Registered: November 2003
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iztok wrote on Fri, 15 May 2009 10:54

Hi!
Micha wrote on Fri, 15 May 2009 15:43

I'm guessing one of those writers is Iztok. Wink

Very Happy I'm just describing my "standard" nub design I adopted from old gurus. I really can't comment the differrence of 1 and 2 slots of shields, because I NEVER played without RS, but I guess I'd really use the the second one slot even if I'd go non-RS. Unfortunately I don't have much practical experience in Nub design. Games I'm in usually tend to end before Nub era. Wink



I had a long running discussion at one time that is similar to this question. The discussion itself was RS vs no RS. Basically the gist was that you use 1 slot for armor, instead of shields, if you did not choose RS, as it gives much more lasting protection against missiles. That shields are easy to destroy, and give less actual dp. The problem with the argument, IMO, is that it totally ignores the fp gained via cheaper nubian costs and hence a larger stack with base armor (which is cheaper overall IIRC). However, again IIRC, the overall difference was less than 15% in overall performance, but might be different per case basis. That is not a huge difference, but much of the end game battles are so one sided. That one sided-ness is yet another argument for RS, as shields are treated as a whole, while armor is not. And, once you start building a design, you usually stick with it for the stack benefits.

If you extend that to this argument, I am guessing that the person was thinking that you still want 1 stack of shields, period, in any sort of general design. However, without RS, the shields are lame enough you would need 3 stacks to approximate RS, but you still don't get the regen. So, just skip it all together and use some other device that might make the design competitive in other ways. Perhaps armor, comps, deflectors, OT's or jammers would be a better fit.

As someone who has played many games far into the nubian era, I can tell you there is no perfect nubian design. You may not like the counter design you have to build to defeat your enemy, but you can counter any design. And substituting a stack of non RS shields is a perfect example of where to start looking at design changes to make a counter to your enemies design. This might be where that statement comes from...

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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