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Home » Old Game Forums » All Quiet » NAP: Who must you tell when ending it?
Re: NAP: Who must you tell when ending it? Fri, 13 February 2009 22:56 Go to previous messageGo to previous message
magic9mushroom is currently offline magic9mushroom

 
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Messages: 1361
Registered: May 2008
AlexTheGreat wrote on Sat, 14 February 2009 12:15

Rule With Penalty For A Backstab?

I would like further feedback from you on this.

After some consideration I'm leaning towards making it a rule with maybe the requirement that all other races be set to "enemy" for the rest of the game + an announcement to all other players that it has happened.

Also, if there is to be a penalty, should it apply to other NAPs - i.e. renegotiated ones. Note that such a penalty would definately not apply to other agreements such as a border agreement, MDA and would also not apply to a full alliance (races that are mutually set to Friend or where there is a current agreement in writing saying that the races are supposed to be allied).

It's always a bad idea to introduce new rules once a game has started so I will make this decision before this gen is out. It is VERY UNLIKELY that I would consider any other change.




Well, the impression I got and I think a few others got is that you simply aren't allowed to break the starting NAPs. After all, they were put in in response to a request for there to be adequate warning before any war. Therefore I'd think that it wouldn't be changing anything at all to state that you get banned if you break the starting NAPs (NOT any other later NAPs, though).

Remember, you did list it in the same category as the "max alliance size 3" rule, which I presume does carry some sort of penalty from the host.

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