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Re: Vanilla Game (Almost): All Quiet II Fri, 13 February 2009 17:34 Go to previous messageGo to previous message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
I'm the host of All Quiet (I).

That game is supposed to be fairly standard except for the 2-year NAPs & I use that standard for determining the two issues you have discussed above.

Colonisation is normal. In any game 2 or more races can attempt to colonise the same planet &, when it happens, there is sometimes a bit of sabre rattling & the races will either come to an understanding (eg. agree a border) or not. In this case the "not" might mean activation of the NAP exit clause & the 2 races could be at war quite quickly.

Planet Pop is also normal. If your oponent is colonising planets with very small pop & you don't like it then, once again, you can end the NAP & start merrily pop-droping quite quickly. Your oponent will almost cetainly not be able to reinforce the place marker planets before you have taken some (& probably gained some tech).

Pop-dropping is, however, most definately an act of aggression & breaches the NAP agreement.

Something you haven't discussed is minelaying:
This is predominately defensive & perfectly allowable when used defensively. If, however, your oponent is blocking your shipping lanes then sweeping is allowable & you'll probably warn him to move his MLs. He might even be more blatant like laying mines over your fledgling colony but, once again, the standard NAP is short & you can activate the exit clause whenever you like.

These are my hosting decisions but this, of course, this is a different game so you're decisions might differ.

PS: In All Quiet there is some discussion about whether there should be a game penalty for backstabbing (breaking a NAP when it is current). This happens in normal games occasionally but some players believe it should be a rule with a penalty. This is an ongoing discussion but I'm leaning towards making it a rule with maybe the requirement of making all other races "enemy" for the rest of the game + an announcement to all other players that it has happened - haven't fully fleshed out my thoughts yet. Since it's always a bad idea to introduce new rules once a game has started I suggest that you make that determination now.

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