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Re: Possible new utility for creating testbeds Wed, 25 February 2009 15:24 Go to previous messageGo to previous message
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Messages: 2765
Registered: October 2004
Location: Third star to the left
PaulCr wrote on Wed, 25 February 2009 16:38

Not sure where to post this so I guess I may as well post it here, I've been trying to think of a way to build a base with gate the same year you colonise, ie if you use a cloaked fleet to colonise a planet in your enemies space, if he has pen scans he sees it before you can put a base up with gate to bring in reinforcements and can therefore send a fleet to stop you building a base, I want the base to go up at the same time so the base is up when he sees the planet allowing you to gate a fleet in before he can respond.

If you're fast (got enough res and mins) your Base will go up at the same time their fleet arrives, giving it a chance to fight for survival. After all, you have your fleet too, haven't you? 2 Guns

Then you got to survive the 10000kT inbound packet without Defenses (since you spent the 1st turn building the base) Fire bounce

Defense 101. Cool


Quote:

The default queue is stored in the stars.ini under ZipOrdersP1 and having searched autohost for that and ZipOrders nothing showed up so I'm guessing nobody has looked into it.

Somebody might have, but these Qs are just for Autobuilds. Deal


Quote:

I can't think of a use for it given you can make the changes in the stars interface but maybe somebody else does.

Writing your own external Planetary Advisor to manage the Qs? Massmanage big empires? Avoid mistakes and drudgery? Teleport

Lots of people would love to be able to use Q templates to, for example, order their 10 best planets to build 15 frigates each. Or order any planet with a Type1 base to build a Type2 base. The possibilities are endless...

Can you say Advanced Micromanagement 201? Cool

That's just the kind of thing that could revitalise Stars! into a new Golden Era. Cheers


Quote:

if so then editing that will hopefully work.

Gosh, I hope not. It would be not only a massive can of worms, but also a radical departure from classical offensive/defensive building tactics. Confused



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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