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Re: Possible new utility for creating testbeds Mon, 23 February 2009 15:05 Go to previous messageGo to previous message
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Registered: October 2004
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PaulCr wrote on Mon, 23 February 2009 18:56

If you run it against your .h and .m file the resulting files would probably make a better transfer format then the existing planet & fleet files since they can load them into stars and see everything, if people are interested I could write something to merge multiple players h and m files together, along with the app to strip info out it should make information sharing between allies a lot simpler.

But plaintext reports are easier to generate and edit, and there's already utilities to merge them. Deal

While you're at it, it would be great if you could bash together some kind of infodumper that outputs as text report the things not normally reported, such as salvage, minefields, packets and design-by-design info on all fleets. Teleport


Quote:

I'm also considering doing the reverse, ie generating stars files from xml although before that is made publicly available I'll have to do some testing to see what happens if you try to do invalid things in an x file, in all probability generating an x file will probably be limited, ie fleet movement shouldn't be a problem so a scouting bot could be written but waypoint orders, design changes or changing the production queue could be and therefore will need some experimentation to see what can be safely added.

That would be soooooo cool! Cool But lots of bad things could happen. Confused

You should probably start with an x-file "sanitizer" that checks all orders against the master hst and reports, fixes or nuls the wrong ones. Whip

And even that could be hard... Boxing



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