Home » Primary Racial Traits » IT » CE
Re: CE |
Fri, 09 January 2009 13:20 |
|
|
magic9mushroom wrote on Fri, 09 January 2009 05:46 | a) you start with prop 6, which gives easy radrams. Radram is an awesome early engine.
|
The RadRam is a warp-6 engine with exorbitant high fuel cost at above warp 6. Warp 6 is too slow and IMHO not awesome at all.
The interesting advantage of CE is the 50% cost reduction for engines and the points, of course. And this reduction comes best when you have taken NRSE and cannot build ramscoops but only the expensive standard engines, especially when you plan to use the AD8 in a horde strategy or to go asap to the IS10 and want to use it in most designs.
As Joseph pointed out, you are about 10% slower due to engine failures. This in itself I'd see more than outweight by the 50% cost reduction and for an IT the overall speed isn't really hurt taking into account all the gates... a slower colonization hurts, though. But the other problem of CE and why it is widely hated: you can't rely on ships to arrive. This is really bad. You might
* not succeed with intercepting intruders
* or fail to flee
* the minelayer-minelayerhunter war gets even more complicated
* joining reinforcements with your main attacking fleet while on the move becomes a lottery or very complicated
* all time sensitive actions or moves where fleets are supposed to meet are a headache
And if you are playing with an ally only too soon you'll feel the embarrassment of saying
* "Sorry, missed the rendevous" for the 10th time
* "Sorry for your bombers all shot down by the enemy... my BBs didn't move, CE".
And while it helps to bring down your engine failure quota, you'll hate yourself checking every damned distance wether it can be split in moves in which one might be at warp 6 or slower. There are really more exciting things to do in Stars!
So far I've used CE only once: in a game where gates, xports, fuel pods, fuel mizer and all scoops were forbidden and I knew that I'd always use the fastest expensive engine and the IS10 asap and in almost every design. Altho
...
[Updated on: Fri, 09 January 2009 13:26] Report message to a moderator
|
|
|
|
|
CE
|
|
|
Re: CE
By: gible on Fri, 09 January 2009 01:20
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
By: joseph on Fri, 09 January 2009 11:16
|
|
|
Re: CE
By: Altruist on Fri, 09 January 2009 13:20
|
|
|
Re: CE
|
|
|
Re: CE
By: johng316 on Fri, 09 January 2009 16:29
|
|
|
Re: CE
|
|
|
Re: CE
By: johng316 on Sun, 11 January 2009 15:11
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
Re: CE
By: gible on Sun, 11 January 2009 01:04
|
|
|
Re: CE
|
|
|
Re: CE
By: Micha on Wed, 14 January 2009 08:01
|
|
|
Re: CE
|
|
|
Re: CE
By: Soobie on Sun, 06 December 2009 07:42
|
|
|
Re: CE
By: Micha on Sun, 06 December 2009 10:40
|
|
|
Re: CE
|
|
|
Re: CE
|
|
|
CE, splitting fleets, costs
By: Altruist on Mon, 12 January 2009 05:11
|
|
|
Re: CE
By: Kaloth on Wed, 14 January 2009 06:43
|
|
|
Re: CE
|
Goto Forum:
Current Time: Thu May 16 03:53:45 EDT 2024
|