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Home » Primary Racial Traits » HE » HE race. Thoughts?
Re: HE race. Thoughts? Tue, 30 December 2008 07:42 Go to previous messageGo to previous message
magic9mushroom is currently offline magic9mushroom

 
Commander

Messages: 1361
Registered: May 2008
iztok wrote on Mon, 29 December 2008 21:56

Hi!
magic9mushroom wrote on Mon, 29 December 2008 10:20

Thoughts?

Umm, I miss 59 RW points. Did you take 3g cost for factories? If you did, you can easily change it for better mine or factory efficiency. With 935 factories per 100% planet you can afford paying 4g for a factory.


Yes, 3g facts. I came close to crunching as-is. Remember that although I have 1/2 pop/planet, I have more than 2x planets/unit space because of triimm.

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Take NRSE and prop at least normal if not expensive. You don't want to research prop up to 16 just for warp-10 engine. With this you'd also get enough points for mines eff +1.


Yeah, I'd thought about it. I hate NRSE, that's all, and would prefer the battle efficiency, 'specially since HEs rely more on cruiser-class hulls than any other (factoried) race. And I would get 1 less than the amount of points for mine eff +1 Sad

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mines 11/3/18

Get more mines, like 10/3/23. With your settings you'll be operating only 900 mines per 100% full planet (450 at 50% hold). When sh.t hits the fan you'll not have enough minerals for serious shipbuilding.


But won't I have twice as many planets to mine on?

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Weapons, Construction, Propulsion cheap, Energy normal

Take En cheap for better shields and defenses. Take Prop expensive: the most you'll ever need is prop-12. Take Elec normal for more reasons:
- you have pen scanners, whose you can trade.
- Obtaining Super comp and jammer-20/30 faster than others gives good advantage.
- Not to mention you have that nasty Flux capacitor at elec-14.


The Flux Cap's at Ener 14, Elec 7. Besides that, you have a point. A question though: Would elec cheap, ener normal be a valid option? What about taking only 2 cheap techs?

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Just a last thought: PGR 6% makes your race quite fast, so it is IMO more suitable for crowded games than for longer-lasting games. The race should work well in any uni density, but OFC the densier the stars the faster it will grow (less lost growth in tr
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