Re: AR overpop oddity |
Sun, 16 November 2008 02:29 |
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magic9mushroom wrote on Sat, 15 November 2008 21:14 | But that's exactly it. Read my post again. Drop at waypoint 1 and pick up at waypoint 0 the next turn.
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Well done Magic9.
Yes, you would avoid overcrowding losses by doing that. You don't get off Scot free though because you lose 3% of the pop in transit.
So to get a 15M pop scan you need to move & drop 12M to the fully populated object planet with a DS. 360K die off in the case of a one year move or 709,200 if 2 years (out & back). But that's a lot less than 1.5M.
I still don't think I'd do it 'cause that sort of pop loss is still a lot but I guess it's feasible.
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