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Home » Primary Racial Traits » PP » to PP or not to PP? That is the ...iiiuuuuuuBANG!
Re: to PP or not to PP? That is the ...iiiuuuuuuBANG! Fri, 14 March 2003 01:57 Go to previous messageGo to previous message
Stalwart is currently offline Stalwart

 
Chief Petty Officer

Messages: 74
Registered: November 2002
Location: Varies

Greetings all,

First off I would like to thank Backblastus for keeping my mind occupied for quite some time. We have both learned a lot from each other and I have actually got some "experience" now to back up my posts here on the forrum. Now onto the post.

First off I would like to point out that the -f PP is a very powerfull monster in which to work. Like most -f they require your full attention to not only get them to work, but to also push them to their limits. Keep in mind that packets are not the only thing you carry. Just like all other races you also have basic terraforming. This does not mean you should packet your own planets. I mean if you are playing a -f and you decide you want to permaform you entire empire and you lift all your colonists into orbit and kill your colonies... you litterally have to wait 3 more years for the pop to come back and you also loose those three years of growth. Just because you have "free Terraforming" with your packets you still need to keep in mind that you are NOT a CA.

Knowing this another thing to keep in mind is that you should not EVER take ALL your minerals in your empire and launch EVERYTHING at one target. It will kill the planet, it will kill any chances of building a large fleet, but if you want to win the game, manage the minerals you have. Build Iron Heavy ships to take out enemy ships at long range (you won't need the Iron as you have Grav immune in this case). PP is a nice race to try long range tactics and anti-chaff designs. Beams are still good but try to figure out what you plan to do with all that iron and build around that.

One of the nice things about a PP is the fact that you can get a Mass Driver around ANY planet at or below 200 resources capable of flinging packets at warp nine. Also keep in mind these mass drivers are capable of tossing packets at 5 resources a piece. At most your "terraforming" efforts will only cost you 20 resources at the most. Sounds nice right? Keep in mind though that 20 resources al
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"Attaining one hundred victories in one hundred battles is not the pinnacle of excellence. Subjugating the enemy's army without fighting is the true pinnacle of excellence."- Sun Tzu

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