Ironium Cost of Missiles |
Fri, 26 September 2008 20:29 |
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Effluviant Walrus | | Senior Chief Petty Officer | Messages: 91
Registered: May 2008 Location: New York, US | |
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I've noticed that in theory massive fleets of missile CCs/BBs are very good, yet in the games I'm playing it seems like I never have enough ironium to mass produce them. Even if I do, I make one generation of ships; when those ships are obsolete 5-10 turns later, I'm left with not enough ironium to build new fleets.
Is it generally considered a good idea to save ironium for higher tech levels, as in not use missiles (except for SB's) until one has Doomsdays/Armageddons? Or possibly use remote mining to get more ironium? What if you're playing a race with OBRM?
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