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Home » Primary Racial Traits » HE » Why 3%?
Re: Why 3%? Thu, 14 August 2008 11:40 Go to previous messageGo to previous message
joseph is currently offline joseph

 
Lt. Junior Grade

Messages: 440
Registered: May 2003
Location: Bristol
The answer is probably that you wouldnt. The State of the Art low grow HEs are normally 4-5% these days.
I remember reading a thread that compared the 4% and 5% (but I cant find it now) and I think the 5% was considered the best.

However lets assume you are going for a 3% and want to know what advantages it has.

First the growth disadvantage is not as stark as you think for 2 reasons.
One pop in transit doesnt grow and having a higher growth rate means that more pop will be in transit at all times.
So lets say its 23% less rather than 25%.
Second when your borders clash with other players and you need to stop expanding #Assuming the same number of planets#
the 4% will hit 25% pop level first and will then be growing slower.
Assuming he is just that bit further up the curve than you at all times we can say that once crowding has hit he will only be preforming 15-20% better than you at growth.

Second think about why you chose a low growth HE and what you need to win.
So a LG HE needs a bit of peace and quiet to get going and have all that low growth start compounding to where 3% (or 4%) of the growth of the total pop is quite a large figure.
What you want is to claim a small bit of the universe and then colonise with 200kT pop all 20 to 30 worlds fence it off with minefeilds and get all the worlds to greenline their queues just before you hit 25% levels and need to expand.

Here lets say that with the points from the move of 4% down to 3% all you did was drop your factory costs by 1 (so from 7 to 6 OR 6 to 5).
So your factory costs are (roughly) 15% less and a 200kT world will be reaching its 1300kT holding level several years later (30 rather than 25 years).
This means you will greenline earlier and be getting the tech you need in order to fuel your expansion.
(Oh and the 15% less cost compares quite well with the 23% less free pop resources as your factories make up more than 60% of your total resources when you industialise)

In summary the 4% HE will come out of "hibernation"
...




Joseph
"Can burn the land and boil the sea. You cant take the Stars from me"

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