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What might be fixed in a "new" clone game?
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Re: What might be fixed in a "new" clone game?
Sun, 24 August 2008 21:31
Coyote
Lt. Commander
Messages: 906
Registered: November 2002
Location:
Pacific NW
You still need to bear in mind that while capital ship missiles by themselves are not especially overpowered, they are much moreso combined with strong shield-sapper backup.
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What might be fixed in a "new" clone game?
By:
stranger
on Mon, 28 July 2008 01:31
Re: What might be fixed in a "new" clone game?
By:
Adacore
on Mon, 28 July 2008 09:12
Re: What might be fixed in a "new" clone game?
By:
Effluviant Walrus
on Mon, 28 July 2008 11:24
Re: What might be fixed in a "new" clone game?
By:
LEit
on Mon, 28 July 2008 12:06
Re: What might be fixed in a "new" clone game?
By:
Effluviant Walrus
on Mon, 28 July 2008 17:43
Re: What might be fixed in a "new" clone game?
By:
LEit
on Mon, 28 July 2008 17:56
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Mon, 28 July 2008 14:29
Re: What might be fixed in a "new" clone game?
By:
stranger
on Mon, 28 July 2008 19:18
Re: What might be fixed in a "new" clone game?
By:
Effluviant Walrus
on Mon, 28 July 2008 20:47
Re: What might be fixed in a "new" clone game?
By:
Adacore
on Mon, 28 July 2008 22:30
Re: What might be fixed in a "new" clone game?
By:
stranger
on Mon, 28 July 2008 23:42
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Mon, 28 July 2008 14:18
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Mon, 04 August 2008 18:51
Re: What might be fixed in a "new" clone game?
By:
stranger
on Tue, 05 August 2008 04:55
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Wed, 06 August 2008 04:26
Re: What might be fixed in a "new" clone game?
By:
Downsider
on Mon, 25 August 2008 10:14
Re: What might be fixed in a "new" clone game?
By:
Adacore
on Wed, 06 August 2008 04:32
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Wed, 06 August 2008 05:03
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Mon, 18 August 2008 17:00
Re: What might be fixed in a "new" clone game?
By:
stranger
on Fri, 22 August 2008 15:12
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Fri, 22 August 2008 19:58
Re: What might be fixed in a "new" clone game?
By:
Sulpholobus
on Mon, 25 August 2008 02:21
Re: What might be fixed in a "new" clone game?
By:
johng316
on Tue, 25 November 2008 14:57
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Tue, 25 November 2008 19:30
Re: What might be fixed in a "new" clone game?
By:
craebild
on Thu, 27 November 2008 02:30
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Sun, 24 August 2008 21:31
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Tue, 02 December 2008 00:45
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Wed, 03 December 2008 20:35
Re: What might be fixed in a "new" clone game?
By:
redvidar
on Wed, 17 December 2008 16:25
Re: What might be fixed in a "new" clone game?
By:
m.a@stars
on Fri, 19 December 2008 13:43
Re: What might be fixed in a "new" clone game?
By:
Coyote
on Tue, 02 December 2008 01:11
Re: What might be fixed in a "new" clone game?
By:
MRing
on Fri, 19 December 2008 01:54
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