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Home » Stars! Clones, Extensions, Modding » FreeStars » What might be fixed in a "new" clone game?
Re: What might be fixed in a "new" clone game? Wed, 06 August 2008 04:26 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
stranger wrote on Tue, 05 August 2008 10:55


1 - adjust the targeting rules, such that "chaff" doesn't get priority the way it does now.

2 - adjust the "maximum one kill per missile" rule.


1 - Whatever priority formula you use, it's likely to have a "chaff" class. Rolling Eyes

2 - Definitely not. Shocked

3 - Create the means for missiles to, in some cases, avoid targeting chaff. Deal



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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