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Home » Stars! 2.6/7 » New Game Announcements » Pick your Poison (Based off Solar Systems in Bar)
Pick your Poison (Based off Solar Systems in Bar) Fri, 25 July 2008 17:16 Go to previous message
Combat is currently offline Combat

 
Warrant Officer

Messages: 118
Registered: May 2008
Huge game, slow tech. Hope for 16 players. Will not be ready till late august, early september. Planets will be put in clusters between 5 and 10 with large spaces between them. Clusters will be closer together in the core growing more sparse as you go out. Planets will have random habs. Have not decided on AccBBS, will have random events. PP and IT will have both planets in same solar system. No restrictions on race but all CA's, IT's and JoaT's with NAS will start in the sparse galactic edge all others will start closer to the core. Travel time should be no more than one year at warp 4 or 5 between planets in the same Solar system but 3-5 or more years at warp 9 between clusters depending on area density.(This may change as the star map is being made.) No prearranged allies. No outright cheating. (You know what im talking about.) So if you want in just say so.

Gen will be 24hr for 2 weeks with sundays off, then 3 times a week for 2 weeks, then 2 times a week untill slow down is desired.

All skill levels welcome.

May allow PP 2nd planet in nearby Solar system based upon other players input.

Players that will or may join.

Combat
Ptolemy?
beanspoon
Alter Ego?
Neil Howard
Adacore?
Factor?
Sulpholobus
Skoormit
Janne
Shadow Whist
oldmetalhead?
ThiefLord
bigcanuknaz?
Dashiva


[Updated on: Thu, 07 August 2008 15:17]




He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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