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Game Concept: Solar Systems (Would Be Long Game) Sat, 12 July 2008 11:59 Go to previous message
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Warrant Officer

Messages: 118
Registered: May 2008
I am invisioning a game with slow tech and a large to huge map with clusters of planets(between 1 and 10) per cluster with large distances between them (to simulate solar systems with the huge span between stars in a galaxy and the various random habs cause by their position in orbit) with 30-50 planets per player. Either having a fairly even map so everone has a fair chance or a uneven map to encourage certain diplomatic behavior (like the two or three players that got screwed and banded together out of need or the small race that allied with its bigger neighbor because of that other big neighbor or even that poor enslaved race that secretly talks to his opressor's enemy in hopes of some day breaking the chains that bear him down) and yes I know it would be a very long game even with AccBBS but I think it would be a cool game and perhaps it would not be a game to necessarily ment to be won, just played. Perhaps I feel its just as much fun to play as it is to win. And please try to refrain from making me feel stupid i do that well enough on my own.


He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you.

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