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Re: Split Fleet Proposal Sat, 21 June 2008 07:09 Go to previous messageGo to previous message
gible

 
Commander

Messages: 1343
Registered: November 2002
Location: Wellington, New Zealand

Adacore wrote on Sat, 21 June 2008 21:28

I worry that you could end up introducing too much micromanagement here. Better fleet orders would certainly important, but any significantly increased complexity could add 50% to the length of already long turns.

I agree an increase in complexity is an issue, but atm many players are having to create psuedo groups anyway to get the advantage of multiple battle orders, this would simplify things. besides, you could always stick with one fleet in your group = what we have now(expect that split fleet targetting isn't based on battle orders)

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