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Re: Just talk!!! Wed, 02 April 2008 20:11 Go to previous messageGo to previous message
dethdukk is currently offline dethdukk

 
Chief Warrant Officer 3

Messages: 200
Registered: June 2005
Since I have gone though these forums a couple times, I will try to sum up a bit of what I think.

PPs are good for either -F races, or HP races. This means that they either want to end the game IMMEDIATELY, or get far enough along that they can have enough minerals to whip around without worrying about it. The terriforming packets helps both of these choices for the same reason: neither one has trouble dishing out the minerals for it, and both want to save the resourses that would normally be spent terriforming on other things. Not only that, but a packet doesnt kill factories, so for an HP, finishing a person off with a packet helps their economy when they pop-drop the planet a ton. Or if you are a -F race, you can use the LBU bombs to kill off the defenses, then packet them into oblivion. However, this does NOT mean that you should use only packets, just the opposite. Because, packets will not save you from a person who decides to go rampaging in your base with fleets. Mind you, if he doesnt keep his bases safe, it may end up being M.A.D., but you still die. not only that, you also want fleet to kill his starbases and wipe out his defenses.

Packet scanning is probably PPs best trait, closely fighting with their ability to terraform. NEVER give that up. If a person decides that he doesnt like a PP next to him and kills you first thing, well, make sure he doesnt win either. But if you give up your packet scanning early, you lost a lot of your RW points right there. (this can be wrong, and it might be a good idea to hide it at times, but I doubt it.)

I am out of time however, and will continue my analysis later.



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