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Re: The Barbarian Hoard Fri, 07 March 2003 18:53 Go to previous messageGo to previous message
Marduk is currently offline Marduk

 
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Messages: 345
Registered: January 2003
Location: Dayton, OH
I believe ISB can be a considerable bonus in the mid-game and beyond, simply by the boost it can provide early on. Your later development is greatly influenced by your early growth. When using an IT race, I pick ISB so that I can have refuelers on my border - the fuel ships are far too espensive and too limited for that.

I send scouts ahead, and follow one year behind with colonizers that change their destination as necessary to get to good worlds. When a dock goes up, nearby colonizers and scouts can swing over to the system to refuel and then continue on. A couple of years later there will be a gate (I've never done a 1/1000 IT, so no insta-gates), but my expansion doesn't have to wait for it.

With an orbital fort, not only does my expansion have to wait on a gate, I have to build enough fuel ships to be useful - several of them for each system I expect to provide fuel in any worthwhile quantity. That can add up to a hundred or more fuel ships... that's a lot of resources for a growing empire to come up with. Especially one with an HP economy.

In Ashes of Empire, I have more of a -f economy (and a non-IT race) - so I thought I could get away without ISB. Instead it has kept me so slow that now I think I won't have any chance at all. My expansion has been limited to the range my colonizers could reach without refueling. Now I have gates, but 80% of the galaxy has been colonized. With docks on my borders as I started expanding, I'd have had nearly half the galaxy by this time. Instead, I have a paltry 43 systems out of 360. I'm not likely to top 60 worlds at this rate - and considering I'm likely to be up against an alliance of everyone else in the game by the time fighting breaks out, that's just not enough.

I had fuel ships, but they had to travel to the outer edge of my space just like the rest, and to maximize my earliest growth spurt I built all colonizers so no fuel ships were available for several years after the colonizing began. Having fuel ships accompany my earliest colony missions would ha
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