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Re: The Barbarian Hoard Fri, 28 February 2003 11:34 Go to previous messageGo to previous message
BackBlast is currently offline BackBlast

 
Officer Cadet 1st Year
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Messages: 215
Registered: February 2003
Location: A Rock
Marduk wrote on Fri, 28 February 2003 00:59

One way around CE would be to split your fleet into ten parts, then you'd typically get 90% of your fleet where you wanted it. Given the cost reductions for weapons and engines, that's still more than an equivalent economy would produce. Of course you lose the benefits of a large shield stack so perhaps you're better off taking the occasional 10% chance that your fleet won't arrive.

A more practical comment: consider radiation immunity instead of temp immunity since you are using scoops. That lets you use the Radiating Hydro-Ram Scoop for most everything early on. Not as good from a terraforming perspective, but your hab is wide enough to put up with it.

I like the ISB, since a Space Dock will be able to produce most or perhaps all of your beamer BC designs.


A better reason to choose Rad immune is for a better planet draw. I heard somewhere that rad levels are totally random where as temp levels operate on a bell curve with the middle generally getting more. But, lack of terriforming turns me off that. The warp 6 scoup is totally useless in my opinion. I'll be skipping it entirely more likely than not. Fuel mizers are just plain better until decent scoups are available.

BackBlast

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