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Re: Croby FF vs Wolv CC Wed, 13 September 2017 14:56 Go to previous message
ludek

 
Crewman 1st Class

Messages: 23
Registered: December 2009
I know .. i'm pointing advantages of using such elements in your fleet (as we both now one design fleet in stars! not just ships)
To recap:
Armoured(carbonic/Organic armour) frigates/destroyers
- Armour is quite light, organic one especially on Destroyer/frigate fighting vs Cruisers can still be on lighter side
- Uses germanium with makes it effectively free on mineral side for -f it's advantage over corby armour with uses up
ironium (with can be used to build more Delata torps or Jihads latter )
- While it lacks stacking capability as shields do after sappers are deployed shields last 1-3 shots if fleets are
properly backed up with sapping ships.Also if you sap enemy shields fast _you_ will be at advantage with all your armour
- Destroyers with 3 organic armour and without RS LRT have over 700 armour, usually weight less than Cruiser designs and cost less.
- Frigates with 2 organic armour (no RS LRT) have almost 400 armour and cost much less
- Ships with no shields makes enemy investment in sapping power of fleet irrelevant .. as long you use only armour.
- If you really want shields destroyer with one slot of shields can be made but I think it weakens concept and efficiency
of armoured fleet .. and in most cases such shiels will be sapped fast.
- In case of armoured frigate/destroyer I would advise going with R3 beam it makes fleet less vulnerable to counterdesign ..
but if you are sure that enemy will be deploying heavier ships like cruisers ...
- Might be worth considering in specialised design employing R0 weapons .. probably way to counter firepower of Cruiser stack
- You can split your stack into many tokens in battle with may be useful if going against ships with lesser range .. especially
good if you use misisles/torps if will make enemy beam token chase your armored tokens all over battleboard.

Minigun
- Damage all stacks in range .. with may be great if enemy uses many tokens/designs .. good for limiting enemy opt
...



[Updated on: Wed, 13 September 2017 15:07]

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