Re: Turn rate? |
Sun, 09 March 2003 20:30 |
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pgarnold | | Petty Officer 3rd Class | Messages: 48
Registered: November 2002 Location: near Washington, D.C. | |
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There seems to be a problem with the way the time is calculated for the next turn. A turn was not generated for Monday 0:00 GMT because the autohost thinks it still has about 2 days of hours left before the next gen. Since the last gen was on Friday at 1:32 GMT, the autohost is going to wait until Wednesday. At most it should have waited until 1:32 GMT Monday, IMHO. That would have been a full 72 hours (weekend).
Can this be set properly on the autohost? If we get turns in sooner, it seems to miscalculate the time for the next turn. I have no problem with an early gen when all players get their turns in but we seem to be having a problem with gens if one player is out and the autohost waits more than the 48 or 72 hours (weekend) to gen the next turn. At this point the next turn will NOT be generated until Wednesday. This is turning a very slow game into an EXTREMELY slow game.
Paul
[Updated on: Mon, 10 March 2003 15:27] Report message to a moderator
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