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Home » Stars! 2.6/7 » The Academy » Ramscoops, which one to use?
Re: Ramscoops, which one to use? Tue, 04 March 2003 13:14 Go to previous messageGo to previous message
Stalwart is currently offline Stalwart

 
Chief Petty Officer

Messages: 74
Registered: November 2002
Location: Varies

Greetings,

Well I apologize if I had yet to cover the importance of the Fuel Mizer. If you haven't noticed I mentioned the fact that the Fuel Mizer can last through the majority of the game. I mean think about it: The Fuel Mizer Itself, along with the better fuel Effeciency makes your ships last that much longer (about 15% longer) and with the Fuel Mizer you can go at speeds of warp 9 longer than you can with your basic Non-Ramscoops. That is a HUGE advantage considering you can get to your planets before your enemy can.

Also IFE makes it so you can Gate your ships better. In the late game having warp 9 for free AND being able to be gatable is a HUGE advantage in its own right. And the fact that they are cheaper... Think of it this way. You just built a fleet of lets say 100 BB's with the IS-10. During that time a race with IFE could wait and research the same amount of resources into an expensive Prop field to get an engine similar to the IS-10 (but warp nine mind you) and they would still have resources left over to build a similar fleet but cheaper.

Now if you want the points you COULD go with basic engines, no IFE or NRSE. You still get your ramscoops but you do not get that nice 15% less fuel factor, AND you don't get the bonus of one tech level in your propulsion field to boot. For a lot of people that one level, plus one level from CE can boost a IT to get Warp 8 ingines to start the game with. But all in all it comes down to this: Do you want to have a nice early start, grab the planets that you NEED before anbody else takes them so you can later on have the resources you need to get to the late game... OR would you rather just take the planets that you can by the time you get there, only to find someone else has the planet, and focus on building a massive extremely expensive fleet while your neighbor is building up his empire without running out of fuel and researching the tech that can counter your fleet by the time you get there...

Now in a tiny game this won't be true as once you have the tech it is only 3 years till you can use it. But in a game where it can take 5-10 years to reach the enemy HW... that is a lot of time to research and build up your economy. IFE can really grow in that kind of environment which you find in larger games. IFE can be a HUGE advantage if you know how to use it, but if you don't push it to the limits, if you don't take advantage of that extra 15% fuel "discount", or if you don't push your fuel mizers to go their full distance... then maybey using NRSE is a good idea for you.

As for the Ramscoop, you don't use it on your Transports. That is what the Fuel Mizer is for Razz Other than that you just need to look at what you feel you would use. If you don't use ramscoops that is your playing style. But if you don't feel like build HUNDREDS of Super Fuel Xports to make sure you fleet doesn't run out of Fuel... then those ramscoops REALLY come in handy... especially when those Fuel Xports hit a minefield that just SEEMED to apear out of no-where from a pesky SD or ultra-cloaked SS Terror Fleet...

Hope that answers your question,
Stalwart



"Attaining one hundred victories in one hundred battles is not the pinnacle of excellence. Subjugating the enemy's army without fighting is the true pinnacle of excellence."- Sun Tzu

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