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Home » Stars! 2.6/7 » The Academy » Ramscoops, which one to use?
Re: Ramscoops, which one to use? Thu, 27 February 2003 14:33 Go to previous messageGo to previous message
Stalwart is currently offline Stalwart

 
Chief Petty Officer

Messages: 74
Registered: November 2002
Location: Varies

Greetings all,

Quote:

My POW is probably biased by the fact I never play in more than medium universes and like early action, hence the IFE/NRSE combo preference.


I completely understand my friend (that is if POW was meant to be POV Razz ). I have actually been growing fond of the IFE/NRSE/CE combo for those tiny blitz games. Although 50% of an engine cost isn't that much for that IS-10, and that 10% chance of engine failure isn't that great... if you have the advantage, and your enemy is running from you for it not to hurt that much, that 10% failure doesn't really matter that much because your enemy KNOWS he is going to loose his Starbase and is just trying to move his ships... which just works more towards your advantage by keeping him on the run while you research Twisted Evil

The key advantage of having that NRSE is the fact you get your engines that you USE early, and the DLL7 isn't that expensive, it is literally VITAL. To get a ramscoop even close to equivalent, (which by the way is STILL heavy, Ramscoops get lighter over time) you have to research 2 more levels of prop. While you are doing that I will already be building either Frigates with the DLL7 while you are building DD's of the same ilk but with ramscoops that "seemed" like a good idea at the time.

CE can ease off that pain if you know how to work it well enough. Besides it makes building those Frigate Hordes that much easier, as the cost of Frigates are dropped by 6 resources and Iron by 5kt. When you are building Hundreds of these small frigates compared to a few of the DD's, that comes out to a lot more frigates you can build. Now if you have a DLL7 AND the Frigate hull, it is obviouos you have the StarGate 100/250. Who needs ramscoops?

In larger games though, those Ramscoops become very important purely due to the fact you are going to want Cheap Gatable designs that you can stack in large numbers and get from point A to point B in no time flat. If anything, a game set in a Medium Universe or larger I would suggest the use of Ramscoops. Though some tips of the trade: Don't use SS/WM unless you really plan to take out 2 neighbors BEFORE 2470 (you need that much to match those "other" Econ Races). If you are playing HE... get ready for a headake. Ramscoops are VERY important here, but whatever you do don't choose IFE as you don't need it. Stick with the basics and use the points for a better econ. JoAT/IS/IT and AR pretty much excell here as those Super Econs usually take a good sized galaxy for it to work. And of course SD would work, but as the game gets larger it becomes imposible to get enough minefields where you need them, unless you have allies doing some of your Minelaying for you...

Me personally, I prefer Small and Medium games, though I do get my occasional sugar rush urge to get into a nice blitz with a friend, but other than that the only time I have NOT used NRSE was with a SD in Small map... had gatable Beamer BB's by 2450, turned out to be REALLY nice coupled with those overcloaked Super Minelayers going Warp 10 without anybody seeing them... Twisted Evil

Oh well... just me rambling on again (haven't been in for a while... trying to keep up on things Very Happy )

Best wishes to all, Stalwart



"Attaining one hundred victories in one hundred battles is not the pinnacle of excellence. Subjugating the enemy's army without fighting is the true pinnacle of excellence."- Sun Tzu

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