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Re: SuperFreighter design? Thu, 27 September 2007 01:01 Go to previous message
Soobie

 
Officer Cadet 3rd Year

Messages: 270
Registered: May 2007
Location: Australia
Very recently had an experience in a 'friendly' where I was a bit short on space stations but had a couple of spare ship slots just as I hit superfreighter tech and needed/wanted the SF freighter capacity. Went with something like:

Super Freighter + Fuel Mizer + 2xBear Shield + 1xJammer10 + 2xstealth cloak

(... that may have been only 1 stealth cloak?? - I don't have stars on this PC to check - will update the entry tonight if I'm wrong).

Not the greatest design in the world, but it was cheap and came in at 200kT so I wasn't using up my space station build capacity and it seemed to be enough cloaking to balls up his penscanner readings for a while. The jammer and shields were mainly a 'gut call' on attractiveness - may have been a mistake, but it made me happy. Could have got more on it with QJ5 and would have liked better El tech at the time, but meh.

Maybe there is something wrong with the way I play because I don't instantly scrap all my LFs and I tend to put the colonisation module on my LF design. I find I have a lot of those LFs floating around by the time I get to SF, so they act as my coloniser rather than the SF.

Cheers, S.

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