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Re: Victory to the Vorlon Alliance? Mon, 06 August 2007 19:42 Go to previous messageGo to previous message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
Skaffen wrote on Mon, 06 August 2007 14:52

I´m pretty miffed at the SA as well but just for the heck of it I think we should go along with the plan as far as possible, after all we and especially John have put so much work into it we might as well see it through. We definitely gave a good accounting of our selves and just giving up while we´re actually taking back ground in the west seems wrong.


Ditto. Don't worry about the work I've done but IMO we DO have a chance. We definately need the large numbers of IA ships planned but if we can assemble them then they might not be prepared for that!

Quote:

Only problem is that the schedule is already shot to hell because of the missing shadow tech. Sad But even with a delay we should do it and in case we get blasted to bits we can still concede.

I said the same thing - i.e. if we get decimated we can then concede.

Re. techs: if Shadows are not providing them then I can do Elec12 this year. If Pak can build Con14 lambs ty & research Con15 over the next 2-3 years then the schedule can still work or close to it (but there's no question that we need B-52s to pull it off).

Patrick, it might be a good idea to scan Serapa if possible to check naval buildup there tho.

Altruist wrote on Mon, 06 August 2007 08:11

Seeing the VA's 3rd generation battleships, I fear they will just shredder our Zaidzevs. While our BBs are of a superb design, unfortunately they also taught the VA to create a better BB-design with weap20. The "Low Guard"-BB is a good design and difficult to counter... even if we would be close to weap 20.


Have you not checked out the "Spartacus" counter to the "Low Guard" in the "BB designs of the Free" thread? The "Low Guard" is very easily countered using a low-weight, range 3 ship: see below. The "High Guard" is much more difficult tho so I hope the VA concentrate on the Low Guard.
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btw: From the 12th to the 20th I am away sailing on the Baltic Sea (with obviously no internet connection).

We'll work something out. I'm happy to do at least one turn, maybe both.

Micha wrote on Thu, 26 July 2007 15:31

AlexTheGreat wrote on Wed, 25 July 2007 03:35

My strong preference is for what I will call the "Spartacus":
BB with FM, 16 HB, 4 PS, 8 Gorilla, 3 caps, 3 BSC, 1 OT.
This ship is only 301Kt & so will move last 88.9% of the time, is a VERY efficient Low Guard killer & a good PofS killer. It shoots first against both the Low Guard & the PofS.


Our ships required to kill 50 enemy BBs (marginal victory):
v PofS: ....... Always needs 43.
v Low Guard: If we always stay out of range we need only 18!
.................. If we stay out of range in round 1 but are caught in round 2 we need 38.
.................. If we are caught in round 1 (11.1% chance) we need about 54 (estimate).


Sounds good! As soon as I get the sheilds I'll switch to that design ... in the mean time I might get some tech ... not sure ... need to safe minerals (bor).
Hm, maybe prep some bombers to go through the Dog House gate in 6 years ... though that will cost bor again. <g>

Do we need to bomb/kill the Vorlon HW? Or only orbit? Or even inhabit? Sad

mch

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