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Home » Primary Racial Traits » IS » How to survive with 16% growth
Re: How to survive with 16% growth Fri, 27 July 2007 10:25 Go to previous messageGo to previous message
velvetthroat57 is currently offline velvetthroat57

 
Master Chief Petty Officer

Messages: 111
Registered: June 2005
Captain Maim wrote on Fri, 27 July 2007 05:11

I DID do better with 18% that's for sure. Thanks for the input.

I've only been adding the privateers when the pop goes to like 300,000 or 400,000 or higher. That way I can fill the freighters up immediately, anything less and I'm exporting to them.

Other question, how important is cheap con to IS growth?


It is nice to have but not essential. IS races have a love/hate relationship with their orgies. They are great wonderful powerful things to have but they are a true pain to create. Every colonist sitting in orbit breeding is a colonist not doing anything other than procreating. If you don't take con cheap and end up letting your worlds creep towards or over 50% because you don't yet have freighter capacity to hold the pop, that creates more resources on the ground which will allow you to get the research done. Then you can pull the worlds back down to a lower level and have a decent sized orgy immediately.

On the other hand, unless you are playing a weapons cheap, rest expensive type of race, what is there better to take cheap? You are going to have to research or attain all 26 levels anyway so you might as well make it cheap and ease the pain of getting the roomier freighters.

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