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Home » Stars! 2.6/7 » The Academy » Life with a low G HW.
Re: Life with a low G HW. Sat, 07 July 2007 03:08 Go to previous messageGo to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

I'll answer your questions for you.

Quote:

1a) Is there anyway of starting Stars so that your HW has minimum minerals every time?


You have 2 options: 1) check Beginner Max Minerals when you gen the game and you get tons. 2) create your Stars game from the DOS command window using a seed number. Every time you use that seed number you will get the same universe with the same HW mineral concentrations. You can gen teh same game multiple times and change the seed number until you get a universe with HW mineral concentration that you want. The instructions for starting a game from the DOS command prompt are in the help file. (Ask here in the forum if you have trouble)

Quote:

1b) If the starting G on my HW was going to be 30%, what would it be if I allocated 50pts to Min Concs?


Not great. As I recall, you get 1% for every 5 points (it may be 7). The information is here in the Academy. However, those 50 points buy far more than that little bit of HW mineral concentration. Always try to optimize your race so that you have Zero left over points.

Quote:

If I have OBRM, PGR 19%, 1 in 1000 and something like 10/3/16 mine settings, what is the best way to deal with pop growth well in excess of my ability to get the G out to build the facs? With decent G I would just take it to 275K pop and hold it there, but here G is wayyy low.



You have a few options. Personally, I would find the nearest available green planet of any value, colonize it, send about 100k pop there over a few turns and build ALL the mines first. It's an investment that will pay off just like remote miners would. Then, I'd set up automated freight runs to my HW.

Another option is to colonize red planets - a lot of them. If you are IS, this isn't a problem since you can leave a small freighter in orbit with full pop and all the new pop beams to the surface keeping the planet alive. Export all minerals from the planets. For Non IS races, you need to supply a little pop every couple years to maintain the planet BUT, you can build mines there for up to 50k pop.

The only other option is to build expensive 'basic' remote miners - and yes, I have done this when needed. even though the mining pod sucks, it still does pull minerals. 15 of the ships will pull 100kt of germ each year from a high concentration planet - the miner cost is high, but in a low g universe it generally is worth it.

Ptolemy




[Updated on: Sat, 07 July 2007 03:11]





Though we often ask how and why, we must also do to get the answers to the questions.

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