Re: Divisor settings. |
Fri, 29 June 2007 04:03 |
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Soobie | | Officer Cadet 3rd Year | Messages: 270
Registered: May 2007 Location: Australia | |
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Dogthinkers wrote on Fri, 29 June 2007 10:19 |
iztok wrote on Fri, 29 June 2007 03:28 | I disagree here. I see the AR as the only one PRT that can mine just some RW points from pop divisor without significant penality. When going from 1/10(00) to 1/11(00) other races lose 10% of pop output, AR loses sqrt(10)/sqrt(11) or 4.8% for the same +40 RW points.
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Mmm, not sure I like your logic there... Other races are losing 10% of their pop output, sure... But they aren't losing 10% from their economic output, which is surely what should be compared? Supposing HG 12/x/12 factories, we're only talking about losing 4.1% of output. Even with 10/x/10 factories it'd be only 5% - pretty close. As soon as you add a single factory, or a single factory efficiency, you're down to 4.76% from there - losing less than the AR loses...
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Reversing Dogthinkers logic (which sound's sound - excuse the pun), would the same work in reverse when moving from 1/25 towards 1/10.
Incremental resource gain for non-AR is limited, or actually inverts and reduces economic output due to reduced fac's? That is, for a time moving towards from 1/2500 to 1/1000 for non-AR actually has a -ve economic impact, while for AR it may have a (small) +ve economic effect?
Just a thought.
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