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Re: Cheating? Multiple partially complete items in production queue Wed, 28 March 2007 10:26 Go to previous messageGo to previous message
PaulCr

 
Chief Warrant Officer 3
Stars! V.I.P

Messages: 187
Registered: February 2007
Location: An Island that kinda look...
In reply to Kotk, the original example was delibrately vague to avoid telling the people I'm playing against that despite the fact I've got very few armed ships that I may in future acually have 200 battleships with just one year's warning of them being at their border. I can build bombers without worrying people since they are pretty easy to hide, warships are impossible in a PPS game other than by manipulating the queue. You could temporarily give them to an ally but they would still show in his stats.
In reply to Micha, it would be possible to do in real life but in reality you would complete them since it would be easier to hide completed items then incomplete items. As an analogy, imagine in the real world say Iran having 200 nuclear missile virtually complete but completely undetectable because they hadn't actaually completed them, they then spend a couple of weeks painting 'Death to America' on them and they suddenly appear to the americans. America would attack if they knew about the 200 virtually complete though useless warheads or if they knew about 1 or 2 completed ones but after they've completed 200 they couldn't because Iran could launch them all and wipe them out.


[Updated on: Wed, 28 March 2007 10:40]

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