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Re: 2492 - Attacking Abel ASAP? - gating Sun, 15 July 2007 23:22 Go to previous messageGo to previous message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
I have tested gating losses using non-IT ships between Any/300 gates. All tests involved 2000 BBs to Squidcakes:

From _________ Actual/Test ___ Lost/Damages
Taurus ________ 667/668ly ______ 9.4%/30%
Nada __________ 686/685ly ______ 9.5%/32%
Nada __________ 686/698ly _____ 11.9%/32%
Shannon _______ 731/733ly _____ 11.8%/36%
Dog House _____ 754/756ly _____ 11.3%/38%
Zippy _________ 894/901ly _____ 15.8%/50%

Strangely enough this suggests that the losses to the void through distance is stepped (i.e. similar losses for a range of distance - I did 2 tests on Nada to partly confirm that).

My Proposal:
Pak/SPOO establish a gate at Dog House (move pop-drop to Nada if need be). Pak/SPOO rendezvous there.
Gaim/Llort establish a gate at Shannon but rendezvous first at Zippy before gating to Shannon.

IMO Nada & Taurus are too risky - if we are discovered the whole strategy is lost. I'd much rather risk a few extra lost BBs. The JOAT VAs likely have at least Elec14 by now & maybe better. Who knows when they'll have Elec19 (Nexus).

I will be planet hoping to avoid detection which is why the Gaim/Llort should gather first at Zippy - there's a lot of space otw to Shannon from our shipyards. I strongly suggest that the Pak/SPOO do the same.

In the past, gates have taken 4 years to construct + Steve has to get there first. I will be asking Steve to establish the gate at a planet other than where it will be & changing to the correct planet at the last minute - I don't want the VA to know those locations.

Opinions?

Micha wrote on Sun, 15 July 2007 08:09

So gating from Zippy to Squidcakes? That's almost 900ly and 50% damage for your ships, not to mention the losses to the void, not sure what those would be, Stars! Calculator says 0% but that is not true, there *will* be losses.

I could request a gate at Nada, have been thinking about that from the start of the game, it's red for both SPOO and pak'ma'ra. That's 686ly ... 32% damage ...

Transfer at arrival and the merged fleet can go in. 153ly from Squidcakes to Abel, too late for VA to assemble a counter fleet, even if ours is +/-40% damaged and 10-20% of the 400 ships are lost ...

mch

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